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Paradox Interactive will refund physical pre-orders for ‘Vampire: The Masquerade – Bloodlines 2’


Paradox Interactive announced today that it will refund all physical pre-orders for Vampire: The Masquerade – Bloodlines 2. The long-delayed sequel to the 2004 cult classic was last available for pre-sales in early 2021. That was when Paradox announced it was parting ways with developer Hardsuit Labs and pushing back the title’s release date indefinitely. However, there may be a glimmer of hope for holdouts as the publisher teased more news coming in September about the vampire game.

Paradox says it’s refunding the pre-orders because the previous physical edition included bonus-content items “no longer representative of the game.” Physical variants include the Collector’s Edition created and sold by DPA Merchandising GmbH and boxed versions of the First Blood, Unsanctioned and Blood Moon editions. Additionally, Paradox will grant digital pre-order refunds for anyone who requests one. Refund instructions vary depending on where you ordered it, but you can check Paradox’s FAQ for storefront-specific guidance.

A new 2023 screenshot from ‘Vampire: The Masquerade – Bloodlines 2.’

Paradox Interactive

“As development continues, we will be updating the game’s editions and bonus content, and we want to provide the best value to those of you who supported us via digital pre-order after all this time,” Paradox wrote today. “We’re excited to show you more and hope to have all of you with us in September when we reveal more.”

Vampire: The Masquerade – Bloodlines 2 was initially slated for 2020 before being pushed back to 2021 and then shelved indefinitely after Paradox fired the game’s creative director and lead writer. The publisher hasn’t yet announced the title’s new developer, although it says it will tell us that in September as well. As for an updated release date, Paradox stops short of explicitly promising one in its September announcements, but it assures gamers it will “share more information about the launch” at that time.



This story originally appeared on Engadget

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