Few manga have reshaped an entire genre like Berserk. Since its debut, Kentaro Miura’s saga of swords, demons, and destiny has left a permanent mark on Japanese pop culture. You see its shadow in Attack on Titan, which mirrors its atmosphere of doomed battles against monstrous foes, and in Goblin Slayer, which echoes its harsh approach to dark fantasy violence.
When Miura began Berserk, Japanese fantasy leaned heavily on game-influenced settings. Dragon Quest and Record of Lodoss War set the tone, filled with familiar tropes and heroic quests. Miura revealed in an interview with Shōnen Jump Plus that he wanted something different.
“I was more inspired by Conan the Barbarian and the Elric stories,” he said. Even Lord of the Rings was barely known in Japan at the time.
The Early Background That Shaped a Creator
Miura’s upbringing was steeped in art. His father worked on commercial storyboards, and his mother taught painting. As a teenager, he devoured violent and stylish manga such as Violence Jack and Fist of the North Star. These influences helped him develop a flair for dramatic anatomy and high-impact layouts. By his university years, Miura was already producing professional-level work.
Berserk debuted in 1989 in Monthly Animal House, later finding its long-term home in Young Animal magazine. At a time when fantasy manga rarely went beyond surface-level adventure, Miura presented a world steeped in brutality, fate, and psychological weight. 32 years ago, readers could already sense that a new story arc had begun.
A Tale of a Swordsman Set Against a Colossal Cosmos
The story follows Guts, a mercenary who carries a sword larger than himself and a burden even heavier. His clashes with demons and soldiers alike define the series, but the fights were never just spectacle. They serve as mirrors for trauma, loyalty, and survival. Guts is not only a fighter but a man constantly pushed to the edge of despair.
Miura explained that violence was integral, not gratuitous. “There is a certain thrill in seeing the human body being destroyed,” he admitted, before clarifying that once you introduce swords, destruction becomes unavoidable. For him, blood and gore were not embellishments but truths of the setting, a way to convey what it really meant to fight for survival.
The Sword That Cannot Be Sheathed Without Blood
Yuji Kaku, author of Hell’s Paradise, recalled advice from a fight choreographer when discussing Miura’s work. “Once you draw a sword, you never sheath it unless one side dies,” he was told. Kaku added, “Drawing a sword is like pointing a gun and pulling the trigger.” That philosophy is deeply ingrained in Berserk, where violence always has weight and consequence.
Miura resisted the idea that his work was a deliberate attempt at edginess. “It was natural to me,” he said, when others labeled Conan the Barbarian or Berserk as dark fantasy. For him, the genre was simply about facing danger with honesty. Guts became the embodiment of this ethos, stepping forward into impossible situations because someone had to.
How Berserk Changed the Mood of Japanese Fantasy
One of the most infamous moments in Berserk is the Eclipse, where Miura forced beloved characters into unspeakable fates. Kaku once confessed, “When I kill characters, I feel like I do not want to draw those scenes.” Miura admitted he felt the same pain but also described “a dark kind of pleasure.” For him, these moments captured both cruelty and truth.
Before Berserk, Japan’s fantasy often meant lighthearted quests or high-spirited adventure. After Miura, fantasy could also mean terror, sacrifice, and blood. You can see his fingerprints in anime like Attack on Titan, where titans rip apart soldiers with grim realism, or in Goblin Slayer, where sword fights meant blood, trauma, and permanent loss. Miura shifted expectations for an entire generation.
Anime Adaptations That Expanded Berserk’s Reach
The first anime version of Berserk appeared in 1997, introducing many to the Golden Age arc. Later came the film trilogy, which was reedited into a television Memorial Edition. The 2016 and 2017 series brought the manga’s later arcs to screen. While opinions on these adaptations vary, they ensured Miura’s creation reached audiences far beyond manga readers.
From the start, fans praised Miura’s draftsmanship and commitment to detail. Critics often debated the line between intensity and excess, but few doubted the sincerity of his vision. “I think readers sense when the creator is genuinely having fun,” Miura once said. That honesty became the secret of Berserk’s enduring popularity, bridging generations of readers and viewers.
The Passing of Miura and the Future of His Work
On May 6, 2021, Miura passed away at the age of 54. The news devastated fans worldwide. His close friend Kouji Mori, along with Miura’s studio assistants, pledged to continue Berserk using his notes and guidance from earlier conversations. This continuation is not a replacement for Miura, but it preserves the shape of the story he intended.
Even after more than thirty years, Berserk remains essential. Its influence can be traced through anime, games, and novels that embrace its unflinching view of human struggle. The series proved that fantasy could be about more than quests and victories. It could reveal the darkest impulses of humanity while still finding courage and light within them.
The Quest for Adventure Continues
To truly understand Berserk, one must also explore the sources that Miura loved. From Conan the Barbarian to Michael Moorcock’s Elric cycle, these stories shaped his worldview. “Dark fantasy was simply fantasy,” he said, a conviction that echoes on every page of Berserk. Revisiting both Miura’s manga and his inspirations is the best way to grasp his legacy.
Today, Berserk continues under Mori’s supervision, and exhibitions keep Miura’s art alive for fans new and old. Its characters, themes, and imagery remain as striking as ever. For anyone drawn to the origins of dark fantasy, Berserk is the cornerstone. Now is the time to read it, and then seek out the works that made Miura who he was.

- Created by
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Kentaro Miura, Kouji Mori
- First Film
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Berserk: The Golden Age Arc 1: The Egg of the King
- Latest Film
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Berserk: The Golden Age Arc 3: The Advent
- First TV Show
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Berserk
This story originally appeared on Screenrant