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After a constant barrage of rumors, The Elder Scrolls 4: Oblivion Remastered was finally revealed and simultaneously released, and the updates to the 2006 RPG have impressed some of those who worked on the original project. Bethesda partnered with Virtuos to revamp Oblivion with all included DLC, plus a range of other changes, including new voice lines and a reworked leveling system.
Speaking to VideoGamer, original Oblivion senior game designer Bruce Nesmith said, “I’m not sure remaster actually does it justice,” referring to how much work went into Virtuos’ version. Having left Bethesda during Starfield‘s development, Nesmith was unaware of Oblivion Remastered‘s existence until the leaks picked up last week. He assumed that the remaster would largely be a texture update akin to Skyrim: Special Edition, but was suprised at the “staggering amount of remastering.” Nesmith’s full quote is as follows:
“I was assuming this was going to be a texture update. I didn’t really think it was going to be the complete overhaul that they’ve announced it to be […]. But to completely redo the animations, the animation system, put in the Unreal Engine, change the leveling system, change the user interface. I mean, that’s, you’re touching every part of the game. That’s a staggering amount of remastering. It almost needs its own word, quite frankly. I’m not sure remaster actually does it justice.”
Source: VideoGamer
The Elder Scrolls IV: Oblivion Remastered
- Released
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April 22, 2025
- ESRB
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Mature 17+ // Blood and Gore, Sexual Themes, Violence
- Engine
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Unreal Engine 5
- Number of Players
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Single-player
This story originally appeared on Screenrant